Do 4th Print Cards Have Different Alignment or Border Width

Do 4th Print Cards Have Different Alignment or Border Width

Direct answer: Yes — fourth-print (commonly called “4th print” or equivalent late-run) trading cards can and do show measurable differences in alignment (centering) and border width compared with earlier printings, and those differences come from normal variations in printing plates, sheet cutting, and production runs rather than from a single intentional design change[1][4].

Context and detailed explanation

What people mean by “4th print”
– Collectors use phrases like “4th print,” “fourth run,” or “later print” to refer to cards from later stamping/printing runs within a given set or edition; sometimes manufacturers label runs explicitly, and sometimes collectors infer runs from subtle physical differences such as copyright lines, set symbols, card-stock texture, or distribution marks[1][4].
– Because industry terminology varies between games and communities, a “4th print” for one card line (for example, Pokémon or a promotional reissue) may not match the numbering scheme used by another publisher; the practical result is still the same: a later-production sheet that may differ slightly from early sheets[1][4].

How alignment and border-width differences arise
– Multi-step production process: trading cards are typically produced by printing many faces/backs on large sheets, applying coatings or holo layers if applicable, and then cutting sheets into individual cards. Small misregistrations at any step cause shifts in image placement relative to the card edge, producing off-centering or visible changes in border widths[1][3].
– Printing order and stacking: when sheets are printed and stacked, an upside-down or mis-stacked sheet can produce inverted or misaligned backs or fronts on some cards; Bulbapedia documents such errors where the back was inverted relative to the front because the back was printed first and a sheet was placed upside-down when the front was printed[1].
– Plate wear and re‑calibration: as plates and rollers age or are re‑calibrated between runs, color registration and image placement may change slightly, leading to systematically different centering patterns for later print runs compared with early print runs. This can be subtle (fractions of a millimeter) but visible to collectors.
– Cutting variance: cutters and die settings can be adjusted between printings; slight differences in where the cutter passes cause consistent border-width differences across a run. Some special test prints even show unrounded corners or different corner radii before final tooling is used, indicating that cutting setup matters to final dimensions[4].

Types of observable physical differences
– Centering (alignment): the image area shifts relative to the card edge so one border becomes noticeably wider while the opposite border is narrower; such shifts may be random per card or systematic per sheet/run[1].
– Border width variations: the nominal printed border (inner margin) that frames the art can be slightly thinner or thicker between runs; early press tests or corrected reprints sometimes intentionally change border widths to conform to new tooling or to fix a defect[4].
– Inverted backs/printing orientation: rare errors occur where the back is printed upside down relative to the front, typically caused by mis-stacked sheets during the front-printing pass[1].
– Holo placement or holo-shift: for sets with holographic layers, the holo foil application can be misaligned (holo-shift) in some runs, producing visibly different foil positions and apparent border differences in holo cards[1].

How collectors and graders treat these differences
– Authenticity vs. error/variety: some differences are routine manufacturing variance and do not materially change the card’s identification, while others (inverted backs, severe miscuts, holo-shifts) are classified as *error cards* or *varieties* and can be especially collectible[1].
– Grading impact: professional grading services account for centering as a distinct evaluation criterion; consistent off-centering across a run may lower grades for midline copies but can increase rarity/interest for certain error varieties if the misalignment is dramatic and recognized by the community. Graders also record whether a card is from a later printing if that trait is known and considered relevant.
– Market implications: later prints with measurable differences may command different values depending on desirability: sometimes later prints are less valuable because collectors prefer first-run characteristics, while in other cases an unusual late-run error or a scarce variant raises collector demand[1][4].

Examples and documented cases
– Pokémon error and corrected runs: research into early Pokémon sets shows multiple documented printing errors and corrected runs including inverted backs, misaligned holo effects, and corrected alignments in subsequent printings; Bulbapedia’s Error Cards documentation details inverted back/front examples and notes that some errors were corrected in later printings or region-specific reissues[1].
– Test print/cutting differences: collector research and historical write-ups of promotional or test print runs (for example, certain region-specific promos) show differences such as square corners or different corner radii before the final mass-produced tooling was used, demonstrating that border geometry can change between test, early, and later runs[4].

How to measure and compare alignment/border width reliably
– Use calipers or a light table and ruler: measure the width of each border (top, bottom, left, right) in millimeters to three significant digits if possible; centering percentage is commonly computed for grading using formulae based on left/right and top/bottom comparison. Professional graders use precise tools to evaluate centering to a standard threshold.
– Compare many samples from the same run: because single-card variance exists, statistical sampling of multiple cards from the same print run reduces false identification of a run difference due to an isolated miscut.
– Compare with documented attributes: match measured differences to known traits (copyright line change, set symbol variation, printing code on the card edge) that collectors have used to define print runs. Community-maintained references and wikis often list identifying markers for specific runs[1][4].

When “4th print” differences matter practically
– Collectors seeking specific printings: if your goal is to build a set comprised of first-run centering or a known aesthetic, later-run border width changes are important because they deviate visually from early copies and may be considered “not true first print.”
– Identifying error cards and rarities: if a later run introduced or corrected a printing error, the variant may be rare and thus of interest to specialists and value-conscious collectors[1].
– Grading and resale: buyers and graders often watch for consistent differences; if later prints are known to be off-center or to have different borders, that affects population reports and market pricing for different grades.

Medical content note
– This topic is technical/collecting-oriented and does not require medical claims; no medical sources are necessary.

Authoritative sources and where to read more
– Bulbapedia’s Error Cards page provides detailed examples of misprints, inverted backs, holo shifts, and corrections across Pokémon print runs and illustrates how alignment errors occur and are corrected in later printings[1].
– Collector blogs, production-history articles, and manufacturer statements (when available) give context on test prints, cutting blade calibration, and regional re