Did Fourth Print Cards in Magic: The Gathering Have Different Foil Patterns? Let’s dive deep into this question about one of the most talked-about printing quirks in MTG history. The short answer is yes, cards from the so-called “Fourth Print” run of early sets like Revised Edition and Unlimited Edition showed noticeable differences in their foil patterns compared to earlier prints, though these were not intentional foils like modern shiny rares but rather accidental rainbow-like sheens from printing errors at the Belgian facility run by Carta Mundi. This happened back in the mid-1990s when Magic was exploding in popularity, and Wizards of the Coast struggled to keep up with demand, leading to rushed print jobs that created these unique variants collectors now chase.
To understand this, we need to go back to the basics of how Magic cards were made in those early days. Magic: The Gathering launched in 1993 with Alpha, followed by Beta, Unlimited, and then Revised Edition in 1994, which became the standard “Fourth Edition” or “4th Edition” set for new players. People often call it “Fourth Print” when talking about later batches of Revised because Wizards reprinted it multiple times to meet demand—estimates put it at over a billion cards printed across various runs. These weren’t like today’s crisp, consistent prints with holographic foils on rares. Early Magic cards used a thick black-core stock with a starched linen finish for shuffling, and colors were applied via offset lithography. But foils? Those didn’t exist officially until Fallen Empires in late 1994, and even then, they were basic lands with a subtle shine, not the flashy patterns we see now.[1]
The foil story with Fourth Print cards stems from a specific printing mishap at Carta Mundi, the company Wizards hired in Belgium to handle the massive Revised print runs. By early 1995, demand was insane—stores were selling out in hours, and Wizards couldn’t produce fast enough at their U.S. printers. Carta Mundi stepped in for what collectors label the “Fourth Print” sheets, which hit the market around March 1995. These sheets accidentally got treated with a thin layer of metallic ink or varnish meant for something else, creating an unintended rainbow foil effect when light hits them just right. It’s not a true foil like today’s etched holograms; it’s more like a prismatic sheen that shifts from gold to green to purple depending on the angle. Holders of these cards swear you can see it best under fluorescent lights or by tilting them slowly—Dual Lands like Underground Sea or Volcanic Island from these prints often show the strongest patterns because their dark artwork contrasts the shine.[1]
Why did this happen only in the Fourth Print? Earlier prints, like the original Revised from 1994, used standard U.S. sheets with a matte finish and no sheen. The first Carta Mundi runs, sometimes called “Third Print,” had minor back variations but no foil. It was specifically the later Belgian sheets—identified by subtle differences like a slightly brighter white border, rounded corners that were a hair more uniform, and that telltale foil—that set Fourth Print apart. Collectors spot them by checking the card back: Fourth Print backs have a very faint “pixelation” or dot pattern under magnification, and the corners lack the tiny wear points of U.S. prints. But the foil is the star. Tilt a Fourth Print Black Lotus or Ancestral Recall, and you’ll see iridescent waves, almost like oil on water, rolling across the text box or art. Earlier prints? Dead flat, no shift.[1]
This wasn’t some secret Wizards feature; it was a flat-out error. According to veteran collectors and Wizards insiders recounting in old forums and retrospectives, Carta Mundi mixed up their foiling press with sheets destined for a different product—possibly European board games or even early prototypes for other TCGs. The machines applied a micro-thin aluminum oxide layer, the same stuff used in modern foils, but unevenly. As a result, not every card in the run got it perfectly; some show strong rainbow bursts near the edges, others have faint streaks in the center. Dual Lands and Power Nine cards command the highest premiums today because their scarcity in this print run amplifies the chase—fewer than 1% of all Revised cards are true Fourth Print foils, per grading data from services like PSA and BGS.[1]
Compare this to other early foil experiments in Magic. Fallen Empires (1994) introduced the first intentional foils on common lands like Island and Swamp, but those were uniform goldish sheens, not patterns. No rainbows there. Then Unlimited and Revised had no foils at all until these accidents. Fast-forward to modern sets, and foils are everywhere—think the “firework” reverse holos in Pokémon that inspired MTG chasers, with explosive starburst patterns, or cracked ice foils on Charizard EX that look like shattered glass. MTG borrowed those vibes later, like in Zendikar’s full-art lands with subtle shines or Secret Lair drops with raised foil basics mimicking Spider-Man webbing. But Fourth Print was raw and accidental, making it purer for purists.[3][4]
How do you tell a real Fourth Print foil from fakes or later treatments? First, context: these cards only exist in Revised (not Unlimited or earlier). Check the copyright line—Fourth Print says “©1995 Wizards” without the extra TM notations of later runs. Under blacklight, they fluoresce differently due to the ink mix. But the foil test is king: hold at 45 degrees under LED light. Genuine ones shimmer without glare; fakes often look sprayed-on and static. Grading companies like CGC note these in their pop reports—top Fourth Print sets rack up points for complete runs in Gem Mint 10, much like Antiquities or Ice Age collections where foils boost value.[3]
The collector frenzy around these started in the late 90s when eBay exploded. A raw Fourth Print Underground Sea in 1998 might’ve gone for $50; today, graded PSA 9 versions hit five figures because supply dried up—Wizards stopped those print sheets after complaints about quality. Stories abound of players cracking starter decks or Wyvern bundles (those weird Carta Mundi hybrids with mixed backs) and finding foil gems mixed in.[1] One famous tale from Rhystic Studies recounts a shop owner pulling a foil-patterned Mishra’s Workshop from a bulk Revised box, initially thinking it was a misprint until the community confirmed it as Fourth Print. These variants influenced design too—Wizards learned from the errors, leading to controlled foils in sets like Urza’s Saga with its premium borderless sheets.
Diving deeper into the tech side, the foil effect comes from thin-film interference, where light waves bounce between the metallic layer and the card stock, creating colors based on thickness. In Fourth Print, the layer varied from 50-200 nanometers across the sheet, hence the patterns—thicker spots go blue/purple, thinner gold/green. Modern foils control this to 100nm exactly for consistency, like the “rainbow foil” alters in Fles

