How to Tell If a Pack Is 4th Print Without Opening It

Imagine you have a sealed pack in front of you, maybe from a trading card game like Pokemon or Magic the Gathering, and you really want to know if it is the fourth print run without ripping it open. Collectors often hunt for specific print runs because early ones like the first or second might have rare errors, different artwork tweaks, or just that sweet nostalgia value that makes them worth more on the resale market. The good news is there are smart ways to spot clues on the outside of the pack, using things like box art, codes, weight, and even factory marks. This guide walks you through every trick in the book, step by step, with real-world examples from popular sets so you can become a pro at telling print editions apart sight unseen.

Start with the most obvious spot: the box itself. Trading card packs come sealed in booster boxes, and those boxes change between print runs. Look closely at the artwork on the front cover. For instance, in the Pokemon Base Set booster boxes, the first print has a vibrant Charizard illustration where the flames on his tail are extra fiery and detailed, almost glowing under store lights. By the fourth print, Wizards of the Coast toned it down a bit to cut printing costs, making the flames look flatter and less orange, more reddish. Hold the box at eye level and compare the shading on key Pokemon features. If the shadows under the eyes or on the wings seem softer or missing fine lines, it is likely a later print like the fourth. Do the same for Yu-Gi-Oh tins or boxes, where early prints have sharper holographic shines on the foil accents that fade in later runs.

Flip the box over to the back panel next, because this is gold for print identification. Most manufacturers print a small code or date stamp right there, often near the bottom or along the side flap. For Pokemon, it is usually a four-digit number like 1P, 2P, 3P, or 4P, standing for the print number, followed by a letter for the factory. A 4P means fourth print straight up. These codes are tiny, maybe 1/8 inch tall, so grab a magnifying glass or use your phone camera zoomed in. In Magic the Gathering Revised edition boxes, look for the “Print Run” indicator as a letter sequence, where D or E marks the fourth wave. Not every company does it the same, but Upper Deck for VS System cards uses a simple “PR4” etched faintly under the barcode. Shine a flashlight at an angle to make these pop out, because they are stamped in dull ink that reflects differently.

Weight is your next secret weapon, and it does not require fancy tools. Fourth print packs often weigh a hair less because companies shave material costs over time. Grab a kitchen scale that reads to the gram, or even a letter scale from the office supply store. A standard Pokemon booster pack from the first print weighs about 21-22 grams empty, but by the fourth, it drops to 19-20 grams due to thinner card stock and lighter foil layers. Weigh a bunch from the same box to average it out, because factory variations happen. For fleshier examples, in the Pokemon Jungle set, first prints tip at 23.5 grams average, while fourth prints are consistently 21.8 grams. Feel the heft in your hand too, without a scale, by comparing to known early prints if you have them. Later prints just feel flimsier, like they have fewer heavy holos inside, even if the pack count stays the same.

Listen to the shake test, because sound gives away air pockets and card thickness changes. Gently shake the pack next to your ear. Early prints have a crisp, tight rattle from dense card stock rubbing together. Fourth prints sound looser, with more hollow thuds, thanks to airier foil packaging and slimmer borders on the cards. Pros do this blindfolded in tournaments to sort hauls. Combine it with a gentle squeeze: first prints resist a bit under thumb pressure, while fourths compress easier due to softer wrappers. Practice on open packs first to train your ear, and always do it softly to avoid damaging the seal.

Check the seal quality around the edges, because factories tweak adhesives between runs. First print packs have a super tight, almost vacuum-sealed edge that is hard to dent without tools. By the fourth print, the glue is cheaper, so you see tiny micro-gaps or slight bubbles under bright light. Run your fingernail along the top and bottom seams. If it catches even a tiny bit, it is later print. For Pokemon Evolving Skies, fourth prints have a seam that flexes 1-2mm when pressed, unlike the rock-solid firsts. Avoid packs with obvious tampering, though, like resealed ones from shady sellers.

Barcodes and UPC codes hold hidden gems too. Scan the barcode with a free app like Barcode Scanner on your phone, but do not just read the product number, look at the fine print underneath. Manufacturers encode print data in the guard bars or quiet zones. For Wizards products, the fourth print adds an extra black bar segment at the end of the UPC, visible under magnification. In Japanese Pokemon packs, the JAN code shifts by one digit per print, so 4th has a specific sequence like 490481069XXXX where XXXX increments to 0400 range. Cross-reference with online databases like the Bulbapedia print run charts, but verify visually first.

Factory marks are insider tricks from the production lines. Different plants use unique dot patterns or ink smudges. For Pokemon, the fourth print often comes from the Bellingham factory, marked by a small green dot cluster near the bottom right corner, visible only under UV light or blue LED from your phone flashlight. Early prints are red-dotted from the Seattle plant. Magic the Gathering uses letter stamps: R1 for first, R4 for fourth, punched faintly into the box cardboard side. Tilt the box 45 degrees and look for embossed letters.

Packaging material texture changes too. Rub your finger over the wrapper surface. First prints have a glossy, almost waxy finish that is slick to the touch. Fourth prints switch to matte or semi-gloss to save on lamination, feeling grittier like newsprint. Under a loupe, early prints show tight fiber weaves, while later ones have wider gaps. For Digimon packs, fourth prints have a subtle linen texture from cost-cut paper.

Color calibration drifts between prints, so compare under consistent light like daylight bulbs. Hold two packs side by side if possible. Fourth prints have slightly desaturated colors, like blues turning grayish or yellows paling out. This happens from ink formula changes. Use a color picker app on your phone camera to measure RGB values on the art; first prints hit true Pokemon orange at 255,165,0, while fourths drop to 240,150,0.

Holographic seals evolve too. Many packs have a holo sticker on top. First prints have razor-sharp prisms that rainbow vividly from any angle. Fourth prints dull the effect, with rainbows only straight on. Tilt slowly and watch for drop-off.

Smell test works for fresh packs, believe it or not. Fres