Pokémon Company partners with Universal for PokéPark KANTO technology

# Pokémon Company and Universal’s Revolutionary Partnership: The PokéPark KANTO Technology Initiative

The Pokémon Company has entered into a groundbreaking partnership with Universal Studios that promises to transform how fans experience their favorite creatures at theme parks around the world. This collaboration represents one of the most significant developments in the intersection of gaming, entertainment, and theme park technology in recent years.

## Understanding the Partnership Foundation

In 2022, Universal announced a formal partnership with The Pokémon Company with the explicit intention of bringing interactive Pokémon experiences to Universal theme parks. This wasn’t just a casual licensing agreement. The partnership was designed from the ground up to create immersive, technology-driven attractions that would allow guests to engage with Pokémon in ways never before possible at a physical location.

The timing of this announcement was strategic. Pokémon GO, the augmented reality mobile game that launched in 2016, had already demonstrated the massive appeal of interactive Pokémon experiences. The game became one of the most successful AR applications ever created, proving that there was enormous appetite among consumers for blending the digital Pokémon world with real-world exploration and interaction.

## The Technology Behind the Experience

The centerpiece of this partnership involves innovative wearable technology that draws inspiration from successful theme park innovations. Universal developed what they call Power-Up Bands, which function similarly to Disney’s MagicBands but with Pokémon-specific functionality built in.

These Power-Up Bands are equipped with radio frequency chips that allow them to serve multiple purposes throughout the park experience. Guests can use them as amiibo devices, which means they can tap the bands against compatible systems to make Pokémon characters appear and unlock special items. This creates a seamless bridge between the physical theme park experience and the digital Pokémon universe.

The technology isn’t entirely new in concept. Disney introduced MagicBands in 2013 as a resort-specific wallet system equipped with radio frequency chips. These bands allowed guests to access theme park tickets, hotel room access, and make purchases. When Disney began beta testing MagicBands in 2014, the company’s parks and resorts segment revenue increased by 6 percent, demonstrating the commercial viability of wearable theme park technology.

Disney later refined this concept with MagicBand+, released in October 2022. This waterproof, rechargeable version allowed patrons to unlock exclusive games within the parks and retailed for between 35 and 65 dollars. Universal’s Power-Up Bands build on these proven concepts but customize them specifically for the Pokémon experience.

## Expansion Across Universal Locations

The partnership has already begun materializing at multiple Universal locations. Super Nintendo World opened at Universal Studios Hollywood in 2023, featuring Pokémon-themed attractions and experiences. This was followed by the opening of Super Nintendo World at Universal Epic Universe in Orlando on May 22, 2025.

Universal Epic Universe represents the company’s first major U.S. theme park expansion since 1999. The park was announced in 2019 and has been described as one of the most exciting theme park developments of recent decades. It features several fully immersive lands, including SUPER NINTENDO WORLD, which showcases Nintendo properties including Pokémon.

Looking ahead, Universal has announced plans to open another Super Nintendo World location in Singapore. This global expansion strategy indicates that the Pokémon Company and Universal view this partnership as having long-term, worldwide potential.

## The PokéPark KANTO Initiative

While specific details about the PokéPark KANTO technology remain somewhat limited in public information, the initiative appears to be Universal’s codified approach to creating Pokémon-themed experiences that leverage the KANTO region from the original Pokémon games. KANTO is the setting for the first generation of Pokémon games and holds special significance for longtime fans of the franchise.

The KANTO technology framework likely encompasses the integration of Power-Up Bands, interactive attractions, augmented reality elements, and themed environments that recreate the iconic locations from the original Pokémon games. This would allow guests to experience locations like Pallet Town, Viridian City, and other memorable KANTO locations in physical form while using technology to enhance their interaction with Pokémon characters.

## Guest Experience and Engagement

The partnership is designed to create multiple layers of engagement for different types of guests. Casual visitors can enjoy traditional theme park attractions themed around Pokémon. More engaged fans can use the Power-Up Bands to participate in interactive experiences, collect digital items, and engage in battles or challenges throughout the park.

The gamification possibilities are enormous. Guests wearing Power-Up Bands can potentially complete missions, earn rewards, and progress through challenges as they move through different areas of the park. This creates a personalized experience where each guest’s journey through the Pokémon-themed areas is unique based on their choices and interactions.

## Commercial Implications and Market Strategy

This partnership reflects broader trends in the entertainment industry where companies are seeking to create multiple revenue streams from popular intellectual properties. The Pokémon Company generates revenue from video games, trading cards, merchandise, and media. Adding theme park experiences creates another significant revenue channel.

For Universal, the partnership helps differentiate its parks from competitors. While Disney has invested heavily in Star Wars and Marvel experiences, Universal’s exclusive access to Pokémon experiences at its parks provides a unique draw for guests. This is particularly important as Universal continues to expand its theme park portfolio and compete for visitor attention and spending.

The technology components also create ongoing revenue opportunities. Power-Up Bands can be sold to guests, similar to how Disney sells MagicBands. Interactive experiences can be monetized through premium offerings. Merchandise tied to specific attractions and experiences can drive additional spending.

## Current Status and Future Developments

As of November 2025, the partnership continues to evolve. Universal has hinted at ambitious expansions and new attractions that will further enhance the Pokémon experience at its parks. While specific details remain under wraps, there are indications that additional Pokémon-themed lands and attractions are in development.

The success of the initial rollout at Universal Studios Hollywood and Universal Epic Universe suggests that the partnership is meeting or exceeding expectations. The technology is functioning as intended, guests are engaging with the experiences, and the commercial performance appears strong enough to justify continued investment and expansion.

## The Broader Context of Theme Park Innovation

The Pokémon Company and Universal partnership should be understood within the broader context of how theme parks are evolving. Modern theme parks are increasingly incorporating technology to enhance guest experiences, create personalization, and drive additional revenue. The line between digital and physical entertainment continues to blur.

This partnership demonstrates that successful theme park experiences in the modern era require more than just physical attractions. They require integration of digital technology, interactive elements, and opportunities for guests to